I created this set of digital assets for Flame and Shadow, a winner of community campaign contest for Songs of Conquest — a turn-based strategy game inspired by 90s classics like Heroes of Might and Magic. The campaign is available here.
The commission comprised a full campaign map of the region of Southern Nasmir — woodlands, villages, a mountain range, a river and lake, and a small desert crowned by a wizard's tower — designed to feel hand-drawn on real paper, along with two full-body character portraits for the inventory and recruitment screens and a set of three character portraits. All assets were painted digitally, designed to feel hand-drawn on real paper.
Working to the client's brief, I designed each asset around the game environment it would live in: the layout of the panels, the colours and tones of the existing game assets, and — most importantly — the story they would support.
Below, you can see the assets as they appear in the game.